修改初始化
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@@ -93,7 +93,7 @@ async function handleMounted() {
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map.set("equ_sensors", await loadModel("/devicesModel/sensors.obj"));
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// 给对象初加载设备模型
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demo.initDevicesModel(map);
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demo.tunnelModeInit();
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demo.previewtunnelModeInit();
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} catch (err) {
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console.log(err);
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}
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@@ -248,9 +248,7 @@ function previewEquInfProcess() {
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console.log(equipmentName.value);
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console.log(equipmentValue.value);
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}
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}
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}
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// let equipmentType = reactive(previewEquInfProcess().equipmentType)
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@@ -279,16 +277,6 @@ const ThreeConfig = {
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},
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msg: "dda"
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}
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//取值方便操作
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// const tunnelConfigEquipment = ThreeConfig.data.tunnelThreeConfig
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// function tunnelModeInit() {
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// for (const item of tunnelConfigEquipment) {
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// let pointmodel = demo.scene.getobjectByName(item.pointName)
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// console.log(pointmodel);
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// }
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// }
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// tunnelModeInit()
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</script>
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@@ -92,7 +92,7 @@ async function handleMounted() {
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// 给对象初加载设备模型
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demo.initDevicesModel(map);
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await Promise.all([map.get("equ_fan"), map.get("equ_sensors")]);
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demo.tunnelModeInit();
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// demo.tunnelModeInit()
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} catch (err) {
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console.log(err);
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}
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@@ -221,39 +221,7 @@ function handleCancel() {
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demo._resetState();
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demo.clearTagsObj();
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}
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//现在首先有二种方案,是写在TunnelScene.vue中还是demo.js中呢?
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//我认为可能看数据在哪获取?到时候看在哪里导入,首先我们放在TunnelScene里面吧
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//因为没获取到接口,我们先写死!!!
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//需要参考接口的数据结构!!!,主要是传入函数的参数应该是什么结构???
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const ThreeConfig = {
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code: 0,
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data: {
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tunnelThreeConfig: [{
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equipmentId: 'fan_01',//传感器id
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equipmentName: '01',//设备名称
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pointName: 'point_005_tl',//附着点名称(定位)
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equipmentType: 'fan',//设备类型(类型可根据后端
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equipmentValue: 23, //设备存的值
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}, {
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equipmentId: 'sensors_01',//传感器id
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equipmentName: '01',//设备名称
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pointName: 'point_009_bl',//附着点名称(定位)
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equipmentType: 'sensors',//设备类型(类型可根据后端
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equipmentValue: 67, //设备存的值
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}],
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},
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msg: "dda"
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}
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//取值方便操作
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// const tunnelConfigEquipment = ThreeConfig.data.tunnelThreeConfig
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// function tunnelModeInit() {
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// for (const item of tunnelConfigEquipment) {
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// let pointmodel = demo.scene.getobjectByName(item.pointName)
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// console.log(pointmodel);
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// }
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// }
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// tunnelModeInit()
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</script>
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@@ -9,7 +9,7 @@ import {
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import { saveState, resetState } from "./viewBack";
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import addFunction from "./addEvent";
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import { addEquipment, removeEquipment } from "./editEquipment";
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import tunnelModeInit from "./tunnelInit"
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import previewtunnelModeInit from "./previewTunnelInit"
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import { Group } from "three/examples/jsm/libs/tween.module";
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export default class Demo {
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// 摄像机看向位置
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@@ -27,7 +27,7 @@ export default class Demo {
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this._resetState = resetState;
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this.addEquipment = addEquipment;
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this.removeEquipment = removeEquipment;
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this.tunnelModeInit = tunnelModeInit;
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this.previewtunnelModeInit = previewtunnelModeInit;
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// 外部可添加函数
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this.addFunction = addFunction;
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@@ -1,4 +1,5 @@
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export default function tunnelModeInit() {
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export default function previewtunnelModeInit() {
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for (const item of this.tunnelConfigEquipment) {
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//使用api取拿到附着点
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let pointmodel = this.scene.getObjectByName(item.pointName)
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