更新一点点

This commit is contained in:
Hcat
2023-12-22 13:40:46 +08:00
parent 3907f39b7f
commit efa6d5b8c1
7 changed files with 50 additions and 46 deletions

View File

@@ -73,7 +73,7 @@ async function handleMounted() {
demo = new ThreeDScene(three, content.value);
//看是不是预览模式,然后继续相关的操作(会在demo中的初始化中进行)
demo.isedit = params.isedit;
demo.loadModel(GLTFLoader, "./assets/tunnelModel/chanel.gltf");
let tunnelasync = await demo.loadModel(GLTFLoader, "./assets/tunnelModel/chanel.gltf");
demo.addOrbitControls(OrbitControls);
demo.addTween(TWEEN);
demo.addCSS3Renderer(CSS3DRenderer, CSS3DSprite, doms);
@@ -87,13 +87,12 @@ async function handleMounted() {
// 初始化设备模型
try {
//在这加载隧道
const map = new Map();
map.set("equ_fan", await loadModel("/devicesModel/model2.obj"));
map.set("equ_sensors", await loadModel("/devicesModel/sensors.obj"));
// 给对象初加载设备模型
demo.initDevicesModel(map);
await Promise.all([map.get("equ_fan"), map.get("equ_sensors")]);
demo.tunnelModeInit();
} catch (err) {
console.log(err);
@@ -242,14 +241,16 @@ function previewEquInfProcess() {
let tunnelThreeConfig = demo.ThreeConfig.data.tunnelThreeConfig
for (const equipment of tunnelThreeConfig) {
if (equipment.pointName == targetP.name) {
console.log(equipmentType);
console.log(equipmentName);
console.log(equipmentValue);
equipmentType.value = equipment.equipmentType
equipmentName.value = equipment.equipmentName
equipmentValue.value = equipment.equipmentValue
console.log(equipmentType.value);
console.log(equipmentName.value);
console.log(equipmentValue.value);
}
}
}
// let equipmentType = reactive(previewEquInfProcess().equipmentType)

View File

@@ -72,8 +72,7 @@ async function handleMounted() {
demo = new ThreeDScene(three, content.value);
//看是不是预览模式,然后继续相关的操作(会在demo中的初始化中进行)
demo.isedit = params.isedit;
demo.loadModel(GLTFLoader, "./assets/tunnelModel/chanel.gltf");
let tunnelasync = await demo.loadModel(GLTFLoader, "./assets/tunnelModel/chanel.gltf");
demo.addOrbitControls(OrbitControls);
demo.addTween(TWEEN);
demo.addCSS3Renderer(CSS3DRenderer, CSS3DSprite, doms);

View File

@@ -9,18 +9,18 @@
<div class="setting-item">
<p>传感器类型</p>
<el-select v-model="equipmentSetting.equipmentType" :fit-input-width="true" filterable clearable
:placeholder="equipmentTypeInf.value" disabled>
:placeholder="params.equipmentType" disabled>
<el-option v-for="item in options" :key="item.value" :label="item.label" :value="item.value" />
</el-select>
</div>
<div class="setting-item">
<p>设备选择</p>
<el-select v-model="equipmentSetting.chooseEquipment" :fit-input-width="true" filterable clearable
:placeholder="equipmentNameInf.value" disabled>
:placeholder="params.equipmentValue" disabled>
<el-option v-for="item in options2" :key="item.value" :label="item.label" :value="item.value" />
</el-select>
</div>
<input-num name="阈值" :placeholder="equipmentValueInf.value" @inputValue="handelInput"
<input-num name="阈值" :placeholder="params.equipmentValue" @inputValue="handelInput"
:disabled="isDisabledInputNum" />
</div>
<div class="btn">
@@ -50,18 +50,20 @@ const params = defineProps(["pointNum", "pointGap", "equipmentType", "equipmentN
// 当前风压
let p = ref(57);
function EquInf() {
// 发射事件给tunnel父组件
emit("EquInf");
}
// function EquInf() {
// // 发射事件给tunnel父组件
// emit("EquInf");
// }
console.log(params.equipmentType);
console.log(params.equipmentName);
console.log(params.equipmentValue);
// console.log(params.equipmentType);
// console.log(params.equipmentName);
// console.log(params.equipmentValue);
let equipmentTypeInf = ref(params.equipmentType)
let equipmentNameInf = ref(params.equipmentName)
let equipmentValueInf = ref(params.equipmentValue)
// let equipmentTypeInf = ref(params.equipmentType)
// let equipmentNameInf = ref(params.equipmentName)
// let equipmentValueInf = ref(params.equipmentValue)

View File

@@ -9,6 +9,7 @@ import {
import { saveState, resetState } from "./viewBack";
import addFunction from "./addEvent";
import { addEquipment, removeEquipment } from "./editEquipment";
import tunnelModeInit from "./tunnelInit"
import { Group } from "three/examples/jsm/libs/tween.module";
export default class Demo {
// 摄像机看向位置
@@ -26,6 +27,7 @@ export default class Demo {
this._resetState = resetState;
this.addEquipment = addEquipment;
this.removeEquipment = removeEquipment;
this.tunnelModeInit = tunnelModeInit;
// 外部可添加函数
this.addFunction = addFunction;
@@ -509,28 +511,4 @@ export default class Demo {
msg: "dda"
}
tunnelConfigEquipment = this.ThreeConfig.data.tunnelThreeConfig
tunnelModeInit() {
for (const item of this.tunnelConfigEquipment) {
//使用api取拿到附着点
let pointmodel = this.scene.getObjectByName(item.pointName)
pointmodel.hasDevice;
let formInfo = {
equipmentType: item.equipmentType, //设备类型
chooseEquipment: item.equipmentName, //设备选择(设备名称)
threshold: item.equipmentValue, //阈值
}
this.addEquipment(pointmodel, formInfo);
}
//进行预览和编辑模式的一些操作
if (this.isedit == false) {
this.scene.traverse(function (item) {
if (item.name.includes('point')) {
if (item.hasDevice == false) {
item.visible = false
item.layers.set(-1)
}
}
})
}
}
}

View File

@@ -0,0 +1,24 @@
export default function tunnelModeInit() {
for (const item of this.tunnelConfigEquipment) {
//使用api取拿到附着点
let pointmodel = this.scene.getObjectByName(item.pointName)
pointmodel.hasDevice;
let formInfo = {
equipmentType: item.equipmentType, //设备类型
chooseEquipment: item.equipmentName, //设备选择(设备名称)
threshold: item.equipmentValue, //阈值
}
this.addEquipment(pointmodel, formInfo);
}
//进行预览和编辑模式的一些操作
if (this.isedit == false) {
this.scene.traverse(function (item) {
if (item.name.includes('point')) {
if (item.hasDevice == false) {
item.visible = false
item.layers.set(-1)
}
}
})
}
}

View File

@@ -26,7 +26,7 @@ const routes = [
{
path: '/edit',
name: 'tunneledit',
component: () => import('@/views/tunnel/edit.vue'),
component: () => import('@/views/edit/edit.vue'),
meta: {
title: '编辑首页',
breadcrumb: true