export default function previewtunnelModeInit() { for (const item of this.tunnelConfigEquipment) { //使用api取拿到附着点 let pointmodel = this.scene.getObjectByName(item.pointName) pointmodel.hasDevice; let formInfo = { equipmentType: item.equipmentType, //设备类型 chooseEquipment: item.equipmentName, //设备选择(设备名称) threshold: item.equipmentValue, //阈值 } this.addEquipment(pointmodel, formInfo); } //进行预览和编辑模式的一些操作 if (this.isedit == false) { this.scene.traverse(function (item) { if (item.name.includes('point')) { if (item.hasDevice == false) { item.visible = false item.layers.set(-1) } } }) } }