export function editTunnelInit(equipmentList) { //初始化将墙壁隐藏起来 // for (let line = 1; line <= 20; line++) { // if (line < 10) { // let wall = 'wall_' + '0' + line // this.scene.getObjectByName(wall).visible = false // } else if (line >= 10) { // let wall = 'wall_' + line // this.scene.getObjectByName(wall).visible = false // } // } equipmentList.forEach((item) => { const formInfo = { equipmentType: item.equipmentType, //设备类型 chooseEquipment: item.chooseEquipment, //设备选择(设备名称) threshold: item.threshold, }; this.addEquipment(this.scene.getObjectByName(item.position), formInfo); }); }