唐润平:上线版,功能为待完善
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@@ -1,13 +1,24 @@
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<template>
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<div id="scene" ref="content">
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<div id="scene">
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<div id="cvs" ref="content"></div>
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<dev-info ref="info" :devInfo="devInfo" />
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<edit-dev ref="edit" @addDev="handleAddDev" @removeDev="handleRemoveDev" :hasDev="hasDevice" />
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<edit-dialog
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ref="edit"
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@addEquipment="handleAddEqu"
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@removeEquipment="handleRemoveEqu"
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@cancel="handleCancel"
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:hasDev="hasDevice"
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:pointNum="pointNum"
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pointGap="500"
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/>
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</div>
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</template>
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<script setup>
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import * as three from "three";
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import ThreeDScene from "./sceneClass/demo.js";
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import DevInfo from "./displayInfoComp/DevInfo.vue";
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import editDialog from "./editEquComp/editDialog.vue";
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// 导入模模型加载器
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import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
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@@ -19,23 +30,28 @@ import {
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CSS3DObject,
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CSS3DSprite,
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} from "three/addons/renderers/CSS3DRenderer.js";
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// 引入CSS2渲染器CSS2DRenderer和CSS2模型对象CSS2DObject
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import {
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CSS2DRenderer,
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CSS2DObject,
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} from "three/addons/renderers/CSS2DRenderer.js";
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import { OBJLoader } from "three/examples/jsm/loaders/OBJLoader";
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import DevInfo from "./childComp/DevInfo.vue";
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import EditDev from "./childComp/EditDev.vue";
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import { RGBELoader } from "three/examples/jsm/loaders/RGBELoader";
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import { onMounted, reactive, ref } from "vue";
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import { ElMessage } from "element-plus";
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// 获取html标签跟随组件
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// 获取html标签跟随组件dom
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const content = ref(null);
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const info = ref(null);
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const edit = ref(null);
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const num = 10000;
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let demo; //定义demo全局变量
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const loader = new OBJLoader();
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// const loader = new OBJLoader();
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const loader = new GLTFLoader();
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let hdrLoader = new RGBELoader();
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let backColorSet = three.sRGBEncoding;
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// 模版挂载后
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onMounted(handleMounted);
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// 处理回调
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// 挂载后回调
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async function handleMounted() {
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const doms = [info.value.$el, edit.value.$el];
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demo = new ThreeDScene(three, content.value);
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@@ -44,28 +60,20 @@ async function handleMounted() {
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demo.addTween(TWEEN);
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demo.addCSS3Renderer(CSS3DRenderer, CSS3DSprite, doms);
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demo.setDistance(10);
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lClickCallback(demo); //左键回调
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rClickCallback(demo); //右键回调
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lClickCallback(demo); //绑定左键回调
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rClickCallback(demo); //绑定右键回调
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//加载HDR背景图片
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demo.loadBackground(backColorSet)
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demo.loadBackground(hdrLoader, backColorSet);
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// 初始化设备模型
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try {
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const deviceList = [];
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let result = await loadModel("/devicesModel/Camera.obj");
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let result = await loadModel("/devicesModel/fan.glb");
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deviceList.push(result);
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modelEffectProcess(result);
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result = await loadModel("/devicesModel/fan.obj");
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result = await loadModel("/devicesModel/sensor.glb");
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deviceList.push(result);
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modelEffectProcess(result);
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result = await loadModel("/devicesModel/sensors.obj");
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deviceList.push(result);
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modelEffectProcess(result);
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result = await loadModel("/devicesModel/sensors.obj");
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deviceList.push(result);
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modelEffectProcess(result);
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result = await loadModel("/devicesModel/sensors.obj");
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deviceList.push(result);
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modelEffectProcess(result);
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// 给对象初加载设备模型
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demo.initDevicesModel(deviceList);
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console.info("设备模型加载完毕");
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@@ -75,6 +83,7 @@ async function handleMounted() {
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console.log(err);
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}
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}
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// 每个模型加载回调
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function loadModel(path) {
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return new Promise((resolve, reject) => {
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@@ -83,7 +92,7 @@ function loadModel(path) {
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(obj) => {
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resolve(obj);
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},
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(xhr) => { },
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(xhr) => {},
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(err) => {
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reject(err);
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}
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@@ -91,15 +100,6 @@ function loadModel(path) {
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});
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}
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function modelEffectProcess(model) {
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model.traverse((v) => {
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v.material = new three.MeshBasicMaterial
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v.material.color = new three.Color(0xC0C0C0)
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})
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}
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let hasDevice = ref(true);
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let devInfo = reactive({
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meshId: null,
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@@ -108,7 +108,7 @@ let devInfo = reactive({
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position: "无",
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});
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// 赋值功能
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// 对象建构赋值功能
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function editDevInfo(
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value = {
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meshId: null,
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@@ -123,7 +123,7 @@ function editDevInfo(
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devInfo.position = value.position;
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}
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//点击左键返回附着点信息给组件
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//左键/双击左键回调函数
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function lClickCallback(demo) {
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//demo动态添加函数,为操作组件内部
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function displayDevInfo(targetPoint = null) {
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@@ -138,10 +138,18 @@ function lClickCallback(demo) {
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demo.addFunction("displayDevInfo", displayDevInfo);
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}
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// 点击右键设备返回附着点对象
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let pointNum = ref(0);
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// 右键点击附着点后调函数
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function rClickCallback(demo) {
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function editDev(targetPoint = null) {
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hasDevice = targetPoint.hasDevice;
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pointNum.value = Number(
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targetPoint.name.substring(
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targetPoint.name.indexOf("_") + 1,
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targetPoint.name.lastIndexOf("_")
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)
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);
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if (!targetPoint.info) return;
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editDevInfo(targetPoint.info);
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}
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@@ -149,39 +157,40 @@ function rClickCallback(demo) {
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}
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// 添加设备
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function handleAddDev(devInfo) {
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if (!demo) {
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// 处理未加载完场景情况
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console.info("3D场景正在渲染,请稍后操作");
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return;
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}
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const tempDevInfo = demo.addDev(devInfo);
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hasDevice.value = true;
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editDevInfo(tempDevInfo);
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ElMessage({
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message: "添加成功",
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type: "success",
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});
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function handleAddEqu() {
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console.log("添加", pointInfo);
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}
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// 删除设备
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async function handleRemoveDev() {
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const result = await demo.removeDev(devInfo.meshId);
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if (result === "ok") {
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hasDevice.value = false;
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editDevInfo();
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ElMessage({
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message: "删除成功",
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type: "success",
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});
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}
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async function handleRemoveEqu() {
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// const result = await demo.removeDev(devInfo.meshId);
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// if (result === "ok") {
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// hasDevice.value = false;
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// editDevInfo();
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// ElMessage({
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// message: "删除成功",
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// type: "success",
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// });
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// }
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console.log("删除");
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}
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// 处理取消关闭编辑框事件
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function handleCancel() {
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if (!demo) return;
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// 关闭标签
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demo.isControlOrbit(true);
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demo.clearTagsObj();
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}
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</script>
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<style lang="scss" scope>
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#scene {
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position: relative;
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height: 100vh;
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width: 100vw;
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height: 100%;
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width: 100%;
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#cvs {
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height: 100%;
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}
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}
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</style>
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