唐润平:上线版,功能为待完善
This commit is contained in:
14
src/App.vue
14
src/App.vue
@@ -1,9 +1,9 @@
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<template>
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<RouterView/>
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<RouterView />
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</template>
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<script setup>
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import autofit from 'autofit.js';
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import autofit from "autofit.js";
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onMounted(() => {
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autofit.init({
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@@ -13,18 +13,20 @@ onMounted(() => {
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resize: true,
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ignore: [
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{
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el: "#tunnel-box",
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el: "#cvs",
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height: "100vh",
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width: "100vw",
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}, {
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},
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{
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el: "#login-box",
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height: "100vh",
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width: "100vw",
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},{
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},
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{
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el: "#chat-box",
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height: "100vh",
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width: "100vw",
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}
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},
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],
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});
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});
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@@ -1,13 +1,24 @@
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<template>
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<div id="scene" ref="content">
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<div id="scene">
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<div id="cvs" ref="content"></div>
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<dev-info ref="info" :devInfo="devInfo" />
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<edit-dev ref="edit" @addDev="handleAddDev" @removeDev="handleRemoveDev" :hasDev="hasDevice" />
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<edit-dialog
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ref="edit"
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@addEquipment="handleAddEqu"
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@removeEquipment="handleRemoveEqu"
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@cancel="handleCancel"
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:hasDev="hasDevice"
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:pointNum="pointNum"
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pointGap="500"
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/>
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</div>
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</template>
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<script setup>
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import * as three from "three";
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import ThreeDScene from "./sceneClass/demo.js";
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import DevInfo from "./displayInfoComp/DevInfo.vue";
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import editDialog from "./editEquComp/editDialog.vue";
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// 导入模模型加载器
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import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
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@@ -19,23 +30,28 @@ import {
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CSS3DObject,
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CSS3DSprite,
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} from "three/addons/renderers/CSS3DRenderer.js";
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// 引入CSS2渲染器CSS2DRenderer和CSS2模型对象CSS2DObject
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import {
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CSS2DRenderer,
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CSS2DObject,
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} from "three/addons/renderers/CSS2DRenderer.js";
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import { OBJLoader } from "three/examples/jsm/loaders/OBJLoader";
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import DevInfo from "./childComp/DevInfo.vue";
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import EditDev from "./childComp/EditDev.vue";
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import { RGBELoader } from "three/examples/jsm/loaders/RGBELoader";
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import { onMounted, reactive, ref } from "vue";
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import { ElMessage } from "element-plus";
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// 获取html标签跟随组件
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// 获取html标签跟随组件dom
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const content = ref(null);
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const info = ref(null);
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const edit = ref(null);
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const num = 10000;
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let demo; //定义demo全局变量
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const loader = new OBJLoader();
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// const loader = new OBJLoader();
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const loader = new GLTFLoader();
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let hdrLoader = new RGBELoader();
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let backColorSet = three.sRGBEncoding;
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// 模版挂载后
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onMounted(handleMounted);
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// 处理回调
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// 挂载后回调
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async function handleMounted() {
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const doms = [info.value.$el, edit.value.$el];
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demo = new ThreeDScene(three, content.value);
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@@ -44,28 +60,20 @@ async function handleMounted() {
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demo.addTween(TWEEN);
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demo.addCSS3Renderer(CSS3DRenderer, CSS3DSprite, doms);
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demo.setDistance(10);
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lClickCallback(demo); //左键回调
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rClickCallback(demo); //右键回调
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lClickCallback(demo); //绑定左键回调
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rClickCallback(demo); //绑定右键回调
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//加载HDR背景图片
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demo.loadBackground(backColorSet)
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demo.loadBackground(hdrLoader, backColorSet);
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// 初始化设备模型
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try {
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const deviceList = [];
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let result = await loadModel("/devicesModel/Camera.obj");
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let result = await loadModel("/devicesModel/fan.glb");
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deviceList.push(result);
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modelEffectProcess(result);
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result = await loadModel("/devicesModel/fan.obj");
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result = await loadModel("/devicesModel/sensor.glb");
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deviceList.push(result);
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modelEffectProcess(result);
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result = await loadModel("/devicesModel/sensors.obj");
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deviceList.push(result);
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modelEffectProcess(result);
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result = await loadModel("/devicesModel/sensors.obj");
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deviceList.push(result);
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modelEffectProcess(result);
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result = await loadModel("/devicesModel/sensors.obj");
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deviceList.push(result);
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modelEffectProcess(result);
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// 给对象初加载设备模型
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demo.initDevicesModel(deviceList);
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console.info("设备模型加载完毕");
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@@ -75,6 +83,7 @@ async function handleMounted() {
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console.log(err);
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}
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}
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// 每个模型加载回调
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function loadModel(path) {
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return new Promise((resolve, reject) => {
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@@ -83,7 +92,7 @@ function loadModel(path) {
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(obj) => {
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resolve(obj);
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},
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(xhr) => { },
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(xhr) => {},
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(err) => {
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reject(err);
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}
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@@ -91,15 +100,6 @@ function loadModel(path) {
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});
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}
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function modelEffectProcess(model) {
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model.traverse((v) => {
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v.material = new three.MeshBasicMaterial
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v.material.color = new three.Color(0xC0C0C0)
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})
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}
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let hasDevice = ref(true);
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let devInfo = reactive({
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meshId: null,
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@@ -108,7 +108,7 @@ let devInfo = reactive({
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position: "无",
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});
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// 赋值功能
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// 对象建构赋值功能
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function editDevInfo(
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value = {
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meshId: null,
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@@ -123,7 +123,7 @@ function editDevInfo(
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devInfo.position = value.position;
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}
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//点击左键返回附着点信息给组件
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//左键/双击左键回调函数
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function lClickCallback(demo) {
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//demo动态添加函数,为操作组件内部
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function displayDevInfo(targetPoint = null) {
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@@ -138,10 +138,18 @@ function lClickCallback(demo) {
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demo.addFunction("displayDevInfo", displayDevInfo);
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}
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// 点击右键设备返回附着点对象
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let pointNum = ref(0);
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// 右键点击附着点后调函数
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function rClickCallback(demo) {
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function editDev(targetPoint = null) {
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hasDevice = targetPoint.hasDevice;
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pointNum.value = Number(
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targetPoint.name.substring(
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targetPoint.name.indexOf("_") + 1,
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targetPoint.name.lastIndexOf("_")
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)
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);
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if (!targetPoint.info) return;
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editDevInfo(targetPoint.info);
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}
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@@ -149,39 +157,40 @@ function rClickCallback(demo) {
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}
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// 添加设备
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function handleAddDev(devInfo) {
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if (!demo) {
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// 处理未加载完场景情况
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console.info("3D场景正在渲染,请稍后操作");
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return;
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}
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const tempDevInfo = demo.addDev(devInfo);
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hasDevice.value = true;
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editDevInfo(tempDevInfo);
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ElMessage({
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message: "添加成功",
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type: "success",
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});
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function handleAddEqu() {
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console.log("添加", pointInfo);
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}
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// 删除设备
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async function handleRemoveDev() {
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const result = await demo.removeDev(devInfo.meshId);
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if (result === "ok") {
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hasDevice.value = false;
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editDevInfo();
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ElMessage({
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message: "删除成功",
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type: "success",
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});
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}
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async function handleRemoveEqu() {
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// const result = await demo.removeDev(devInfo.meshId);
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// if (result === "ok") {
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// hasDevice.value = false;
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// editDevInfo();
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// ElMessage({
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// message: "删除成功",
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// type: "success",
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// });
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// }
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console.log("删除");
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}
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// 处理取消关闭编辑框事件
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function handleCancel() {
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if (!demo) return;
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// 关闭标签
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demo.isControlOrbit(true);
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demo.clearTagsObj();
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}
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</script>
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<style lang="scss" scope>
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#scene {
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position: relative;
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height: 100vh;
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width: 100vw;
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height: 100%;
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width: 100%;
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#cvs {
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height: 100%;
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}
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}
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</style>
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@@ -1,233 +0,0 @@
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<template>
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<div id="edit-dev">
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<!-- <div class="title">编辑设备</div>
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<div class="divice-list">
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<ul>
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<li v-for="(item, key) of devicesList" :key="key" @click="checkDev(key)"
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:class="{ 'li-active': checkIndex === key }">
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<img :src="item.devImgUrl" />
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<div>{{ item.devName + key }}</div>
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</li>
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</ul>
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</div>
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<div class="option-btn">
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<button @click="removeDev" :disabled="!params.hasDev">移除设备</button>
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<button @click="addDev" :disabled="params.hasDev">添加设备</button>
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</div> -->
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<div>
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<!-- 文字内容框 -->
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<div class="edit-dev-hole-distance">
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<!-- 每个附着点之间的间隔和被点击之后的第几个都需要动态传入 -->
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<!-- 之后还需要看最后的计算结果 -->
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<span>当前距离洞口:{{ pointeachlen }}米*{{ poiotwhich }}={{ pointeachlen * poiotwhich }}</span>
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</div>
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<!-- 输入框内容 -->
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<div class="edit-dev-input">
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<span class="edit-dev-input-type-font">传感器类型</span>
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<div class="edit-dev-input-type">
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<select v-model="typeselected" @change="typehandleChange">
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<option v-for="type in equipmentTypes" :key="type.value" :value="type.value">
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{{ type.text }}
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</option>
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</select>
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</div>
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<span class="edit-dev-input-option-font">设备选择</span>
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<div class="edit-dev-input-option">
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<select v-model="optionselected" @change="optionhandleChange">
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<option v-for="option in equipmentOptions" :key="option.value" :value="option.value">
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{{ option.text }}
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</option>
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</select>
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</div>
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<span class="edit-dev-input-threshold-font">阈值</span>
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<div class="edit-dev-input-threshold">
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<input type="text" @change="thresholdChange" v-model="thresholdValue">
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</div>
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</div>
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<!-- 删除和确定框 -->
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<div class="edit-dev-button">
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<div class="edit-dev-button-del">
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<!-- 删除 -->
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<button>删除</button>
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</div>
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<div class="edit-dev-button-sure">
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<!-- 确认 -->
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<button>确认</button>
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</div>
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</div>
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</div>
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</div>
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</template>
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<script setup>
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import { reactive, defineEmits, onMounted, ref, defineProps } from "vue";
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const typeselected = ref("1");
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const optionselected = ref("1");
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const thresholdValue = ref("")
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const allAdate = reactive({
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point: {
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pointachlen: 1,
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poiotwhich: 2
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},
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equipmentTypes: [
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{ text: "风机", value: "1" },
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{ text: "风压传感器", value: "2" },
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{ text: "普通传感器", value: "3" },
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],
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equipmentOptions: [
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{
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value: "1",
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text: "风机",
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Options: [
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{ text: "1号风机", value: "1", threshold: 2 },
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{ text: "2号风机", value: "2", threshold: 2 },
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{ text: "3号风机", value: "3", threshold: 2 }
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]
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},
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{
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value: "2",
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text: "风压传感器",
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Options: [
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{ text: "1号风压", value: "1", threshold: 2 },
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{ text: "2号风压", value: "2", threshold: 2 },
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{ text: "3号风压", value: "3", threshold: 2 }
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]
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},
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{
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value: "3",
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text: "普通传感器",
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Options: [
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{ text: "1号传感器", value: "1", threshold: 2 },
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{ text: "2号传感器", value: "2", threshold: 2 },
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{ text: "3号传感器", value: "3", threshold: 2 }
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]
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}
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]
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})
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const pointeachlen = ref(allAdate.point.pointachlen);
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const poiotwhich = ref(allAdate.point.poiotwhich);
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const equipmentTypes = ref(allAdate.equipmentTypes);
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const equipmentOptions = ref(allAdate.equipmentOptions)
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function typehandleChange() {
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equipmentOptions.value = allAdate.equipmentOptions[typeselected.value].Options
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}
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function optionhandleChange() {
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}
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function thresholdChange() {
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allAdate.equipmentOptions[typeselected.value].Options[optionselected.value].threshold = thresholdValue
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console.log(allAdate.equipmentOptions[typeselected.value].Options[optionselected.value].threshold);
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}
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function clear() {
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selected.value = "1";
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optionselected = "1"
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}
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// const params = defineProps(["hasDev", "meshId"]);
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// // 定义需要发射的事件
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// const emit = defineEmits(["addDev", "removeDev"]);
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// // 挂载后加所有的设备模型
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// const cameradevItem = {
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// devName: "摄像头",
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// devImgUrl: "/images/camera.jpg",
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// devState: "未开启",
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// };
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// const fandevItem = {
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// devName: "风机",
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// devImgUrl: "/images/camera.jpg",
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// devState: "未开启",
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// };
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// const WindsensorsdevItem = {
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// devName: "风压传感器",
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// devImgUrl: "/images/camera.jpg",
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// devState: "未开启",
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// };
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// const GassensorsdevItem = {
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// devName: "气体传感器",
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// devImgUrl: "/images/camera.jpg",
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// devState: "未开启",
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// };
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// const TemsensorsdevItem = {
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// devName: "温度传感器",
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// devImgUrl: "/images/camera.jpg",
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// devState: "未开启",
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// };
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// const list = [cameradevItem, fandevItem, WindsensorsdevItem, GassensorsdevItem, TemsensorsdevItem];
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// const devicesList = reactive(list);
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// const checkIndex = ref(-1);
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// //选择设备
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// function checkDev(key) {
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// checkIndex.value = key;
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// }
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// // 添加设备
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// function addDev() {
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// if (checkIndex.value === -1) {
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// alert("请选择设备");
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// return;
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// }
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// const devInfo = list[checkIndex.value];
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// devInfo.checkIndex = checkIndex.value;
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// emit("addDev", devInfo);
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// }
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// //删除设备
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// function removeDev() {
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// emit("removeDev");
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// }
|
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</script>
|
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|
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<style lang="scss" scoped>
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#edit-dev {
|
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width: 540px;
|
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height: 683px;
|
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background: rgba(7, 35, 72, 0.79);
|
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border-radius: 20px;
|
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border: 2px solid #0F82AF;
|
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|
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.edit-dev-hole-distance {
|
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width: 388px;
|
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height: 35px;
|
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font-size: 26px;
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||||
font-family: MicrosoftYaHei;
|
||||
color: #FFFFFF;
|
||||
line-height: 35px;
|
||||
}
|
||||
|
||||
.edit-dev-input-type-font {
|
||||
width: 130px;
|
||||
height: 35px;
|
||||
font-size: 26px;
|
||||
font-family: MicrosoftYaHei;
|
||||
color: #FFFFFF;
|
||||
line-height: 35px;
|
||||
}
|
||||
|
||||
.edit-dev-input-type {
|
||||
width: 284px;
|
||||
height: 51px;
|
||||
border: 1px solid #0F82AF;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.li-active {
|
||||
background: rgb(224, 114, 114);
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,60 @@
|
||||
<template>
|
||||
<div id="input-num">
|
||||
<p>{{ params.name }}</p>
|
||||
<input
|
||||
type="text"
|
||||
:placeholder="params.placeholder"
|
||||
@input="handleChange"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup>
|
||||
import { ref, defineProps, defineEmits, onUnmounted } from "vue";
|
||||
const params = defineProps({
|
||||
name: String,
|
||||
placeholder: String,
|
||||
});
|
||||
const emit = defineEmits(["inputValue"]);
|
||||
let timer = null;
|
||||
function handleChange(e) {
|
||||
if (timer) clearTimeout(timer);
|
||||
timer = setTimeout(() => {
|
||||
emit("inputValue", e.target.value);
|
||||
}, 200);
|
||||
}
|
||||
onUnmounted(handleUnmounted);
|
||||
function handleUnmounted() {
|
||||
clearInterval(timer);
|
||||
}
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
#input-num {
|
||||
margin: 40px 30px 0px 30px;
|
||||
P {
|
||||
width: 130px;
|
||||
height: 35px;
|
||||
font-size: 26px;
|
||||
font-family: MicrosoftYaHei;
|
||||
color: #ffffff;
|
||||
line-height: 35px;
|
||||
}
|
||||
input {
|
||||
width: 284px;
|
||||
height: 51px;
|
||||
border: 1px solid #0f82af;
|
||||
background: transparent;
|
||||
margin-top: 20px;
|
||||
font-size: 26px;
|
||||
font-family: MicrosoftYaHei;
|
||||
color: #ffffff;
|
||||
line-height: 35px;
|
||||
padding: 0px 10px;
|
||||
overflow: hidden;
|
||||
}
|
||||
::placeholder {
|
||||
color: #0f82af;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,99 @@
|
||||
<template>
|
||||
<div id="select-input">
|
||||
<p>{{ params.name }}</p>
|
||||
<div class="select">
|
||||
<div class="value">
|
||||
<span>{{ value }}</span>
|
||||
<img
|
||||
src="/images/htmlEditDialog/select-icon.png"
|
||||
alt=""
|
||||
@click="isShowList = !isShowList"
|
||||
/>
|
||||
</div>
|
||||
<ul v-show="isShowList">
|
||||
<li
|
||||
v-for="(item, index) of params.options"
|
||||
:key="index"
|
||||
@click="handleClickItem(index)"
|
||||
>
|
||||
{{ item.label }}
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup>
|
||||
import { ref, reactive, defineEmits, defineProps } from "vue";
|
||||
const params = defineProps({
|
||||
name: String,
|
||||
options: Array,
|
||||
placeholder: String,
|
||||
});
|
||||
const emit = defineEmits(["selected"]);
|
||||
let isShowList = ref(false);
|
||||
const value = ref(params.placeholder);
|
||||
function handleClickItem(index) {
|
||||
value.value = params.options[index].label;
|
||||
isShowList.value = false;
|
||||
emit("selected", params.options[index]);
|
||||
}
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
#select-input {
|
||||
margin: 40px 30px 0px 30px;
|
||||
P {
|
||||
width: 130px;
|
||||
height: 35px;
|
||||
font-size: 26px;
|
||||
font-family: MicrosoftYaHei;
|
||||
color: #ffffff;
|
||||
line-height: 35px;
|
||||
}
|
||||
.select {
|
||||
position: relative;
|
||||
.value {
|
||||
width: 284px;
|
||||
height: 51px;
|
||||
border: 1px solid #0f82af;
|
||||
font-size: 28px;
|
||||
font-family: MicrosoftYaHei;
|
||||
color: #08b7b8;
|
||||
line-height: 51px;
|
||||
margin-top: 20px;
|
||||
padding: 0px 0px 0px 10px;
|
||||
position: relative;
|
||||
img {
|
||||
position: absolute;
|
||||
right: 20px;
|
||||
bottom: 18px;
|
||||
cursor: pointer;
|
||||
}
|
||||
img:active {
|
||||
transform: scale(0.8);
|
||||
}
|
||||
}
|
||||
ul {
|
||||
position: absolute;
|
||||
width: 284px;
|
||||
background: #072247;
|
||||
border-radius: 0px 0px 20px 20px;
|
||||
border: 1px solid #0f82af;
|
||||
z-index: 10000;
|
||||
li {
|
||||
height: 37px;
|
||||
font-size: 28px;
|
||||
font-family: MicrosoftYaHei;
|
||||
color: #ffffff;
|
||||
line-height: 37px;
|
||||
margin: 20px 10px;
|
||||
cursor: pointer;
|
||||
}
|
||||
li:hover {
|
||||
color: #08b7b8;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
</style>
|
||||
194
src/components/content/tunnelScene/editEquComp/editDialog.vue
Normal file
194
src/components/content/tunnelScene/editEquComp/editDialog.vue
Normal file
@@ -0,0 +1,194 @@
|
||||
<template>
|
||||
<div id="edit-dialog">
|
||||
<div class="distance-back">
|
||||
<p>{{ pointDistance_str }}</p>
|
||||
<img
|
||||
src="/images/htmlEditDialog/back-icon.png"
|
||||
alt=""
|
||||
@click="handleCancel"
|
||||
/>
|
||||
</div>
|
||||
<div class="dev-info"></div>
|
||||
+
|
||||
<div class="setting">
|
||||
<select-input
|
||||
name="传感器类型"
|
||||
placeholder="请选择传感器类型"
|
||||
:options="options"
|
||||
@selected="handelSelectType"
|
||||
/>
|
||||
<select-input
|
||||
name="设备选择"
|
||||
placeholder="请选择设备"
|
||||
:options="options"
|
||||
@selected="handelSelectEquipment"
|
||||
/>
|
||||
<input-num
|
||||
name="阈值"
|
||||
placeholder="请输入阈值"
|
||||
@inputValue="handelInput"
|
||||
/>
|
||||
</div>
|
||||
<div class="btn">
|
||||
<button @click="removeEquipment">删除</button>
|
||||
<button @click="addEquipment">添加</button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup>
|
||||
import { reactive, computed, defineEmits, defineProps } from "vue";
|
||||
|
||||
import SelectInput from "./childComps/SelectInput.vue";
|
||||
import InputNum from "./childComps/InputNum.vue";
|
||||
import { remove } from "three/examples/jsm/libs/tween.module";
|
||||
|
||||
// 定义事件发射器,父组件监听
|
||||
const emit = defineEmits(["cancel", "removeEquipment", "addEquipment"]);
|
||||
const params = defineProps(["pointNum", "pointGap"]); //隧道第几个锚点
|
||||
|
||||
//计算锚点之间距离
|
||||
const pointDistance_str = computed(
|
||||
() =>
|
||||
`${params.pointGap}米*${params.pointNum}=${
|
||||
params.pointGap * params.pointNum
|
||||
}米`
|
||||
);
|
||||
|
||||
// 请求数据模型
|
||||
const equipmentSetting = reactive({
|
||||
equipmentType: "", //设备类型
|
||||
chooseEquipment: "", //设备选择(设备名称)
|
||||
threshold: "", //阈值
|
||||
});
|
||||
|
||||
// 选项参数
|
||||
const options = reactive([
|
||||
{ label: "风机1", id: "321321" },
|
||||
{ label: "风机2", id: "321321" },
|
||||
{ label: "风机3", id: "321321" },
|
||||
{ label: "风机4", id: "321321" },
|
||||
]);
|
||||
// const obj = {
|
||||
// equipmentId: String, //传感器id
|
||||
// equipmentName: String, //设备名称
|
||||
// pointName: String, //附着点名称(定位)
|
||||
// equipmentType: String, //设备类型(类型可根据后端)
|
||||
// equipmentOnline: Boolean, //是否在线
|
||||
// isFan: Boolean, //是不是风机
|
||||
// fanSpeed: Number, //F
|
||||
// };
|
||||
|
||||
// const tunnel = {
|
||||
// tunnelId: "",
|
||||
// };
|
||||
// 显示锚点距离
|
||||
let point_num = ref(0);
|
||||
|
||||
function handelSelectType(e) {
|
||||
equipmentSetting.equipmentType = e;
|
||||
}
|
||||
function handelSelectEquipment(e) {
|
||||
equipmentSetting.chooseEquipment = e;
|
||||
}
|
||||
function handelInput(e) {
|
||||
equipmentSetting.threshold = e;
|
||||
console.log(equipmentSetting);
|
||||
}
|
||||
|
||||
// 处理取消事件
|
||||
function handleCancel() {
|
||||
// 发射事件给tunnel父组件
|
||||
emit("cancel");
|
||||
}
|
||||
|
||||
// 删除模型
|
||||
function removeEquipment() {
|
||||
emit("removeEquipment");
|
||||
}
|
||||
// 添加设备
|
||||
function addEquipment() {
|
||||
emit("addEquipment");
|
||||
}
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
#edit-dialog {
|
||||
width: 540px;
|
||||
// min-height: 683px;
|
||||
background: rgba(7, 35, 72, 0.79);
|
||||
border-radius: 20px;
|
||||
border: 2px solid #0f82af;
|
||||
position: absolute;
|
||||
z-index: 999;
|
||||
display: block;
|
||||
opacity: 0;
|
||||
.distance-back {
|
||||
height: 30px;
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
margin: 20px 20px 0px 30px;
|
||||
p {
|
||||
width: 388px;
|
||||
height: 35px;
|
||||
font-size: 26px;
|
||||
font-family: MicrosoftYaHei;
|
||||
color: #ffffff;
|
||||
line-height: 35px;
|
||||
}
|
||||
img {
|
||||
cursor: pointer;
|
||||
}
|
||||
img:active {
|
||||
transform: scale(0.9);
|
||||
}
|
||||
}
|
||||
.setting {
|
||||
.dev-type {
|
||||
margin: 30px 30px;
|
||||
P {
|
||||
width: 130px;
|
||||
height: 35px;
|
||||
font-size: 26px;
|
||||
font-family: MicrosoftYaHei;
|
||||
color: #ffffff;
|
||||
line-height: 35px;
|
||||
}
|
||||
}
|
||||
}
|
||||
.btn {
|
||||
margin: 100px 40px 40px 40px;
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
button {
|
||||
cursor: pointer;
|
||||
transition: transform 0.1s linear 0s;
|
||||
}
|
||||
& :nth-child(1) {
|
||||
width: 190px;
|
||||
height: 60px;
|
||||
border-radius: 11px;
|
||||
border: 2px solid #0f82af;
|
||||
background: transparent;
|
||||
font-size: 28px;
|
||||
font-family: MicrosoftYaHei;
|
||||
color: #08b7b8;
|
||||
line-height: 60px;
|
||||
}
|
||||
& :nth-child(2) {
|
||||
width: 190px;
|
||||
height: 60px;
|
||||
background: #08b7b8;
|
||||
border-radius: 11px;
|
||||
font-size: 28px;
|
||||
font-family: MicrosoftYaHei, MicrosoftYaHei;
|
||||
font-weight: bold;
|
||||
color: #ffffff;
|
||||
line-height: 60px;
|
||||
}
|
||||
button:active {
|
||||
transform: scale(0.9);
|
||||
}
|
||||
}
|
||||
}
|
||||
</style>
|
||||
@@ -2,8 +2,6 @@ export default function (devInfo) {
|
||||
const dev = this.deviceList[devInfo.checkIndex].clone(); //克隆对应的moxin
|
||||
const p = this.targetPoint.getWorldPosition(new this.THREE.Vector3());
|
||||
dev.position.copy(p);
|
||||
// console.log(this.targetPoint);
|
||||
modelEffectProcess(dev, this.targetPoint)
|
||||
this.scene.add(dev);
|
||||
this.targetPoint.hasDevice = true; //标记还存在设备
|
||||
// 附着点记录信息
|
||||
@@ -17,35 +15,16 @@ export default function (devInfo) {
|
||||
return this.targetPoint.info;
|
||||
}
|
||||
|
||||
function modelEffectProcess(model, point) {
|
||||
if (model.children[0].name == "camera") {
|
||||
console.log(model);
|
||||
console.log(point);
|
||||
model.scale.set(0.1, 0.1, 0.1)
|
||||
|
||||
}
|
||||
if (model.children[0].name == "fan") {
|
||||
console.log(model);
|
||||
console.log(point);
|
||||
|
||||
}
|
||||
if (model.children[0].name == "sensors") {
|
||||
console.log(model);
|
||||
console.log(point);
|
||||
|
||||
model.scale.set(0.2, 0.2, 0.2)
|
||||
}
|
||||
}
|
||||
|
||||
function transformPosition(position, distance) {
|
||||
return `${equal(position.charAt(position.lastIndexOf("_") + 1))}边隧道${equal(
|
||||
position.charAt(position.lastIndexOf("_") + 2)
|
||||
)}侧设备约${(Number(
|
||||
position.substring(position.indexOf("_") + 1, position.lastIndexOf("_"))
|
||||
) +
|
||||
1) *
|
||||
distance
|
||||
}米处`;
|
||||
)}侧设备约${
|
||||
(Number(
|
||||
position.substring(position.indexOf("_") + 1, position.lastIndexOf("_"))
|
||||
) +
|
||||
1) *
|
||||
distance
|
||||
}米处`;
|
||||
}
|
||||
|
||||
function equal(str) {
|
||||
|
||||
@@ -13,7 +13,6 @@ function handleLoadedDevice(model) {
|
||||
const wp = this.targetPoint.getWorldPosition(new this.THREE.Vector3());
|
||||
model.position.copy(wp);
|
||||
this.targetPoint.visible = false;
|
||||
model.scale = 0.1
|
||||
|
||||
this.scene.add(model);
|
||||
if (model.name === "camera") {
|
||||
@@ -21,7 +20,6 @@ function handleLoadedDevice(model) {
|
||||
model.translateZ(4);
|
||||
model.translateY(-0.5);
|
||||
}
|
||||
|
||||
// 添加的信息请求或初始化的信息
|
||||
this.targetPoint.info = {
|
||||
name: "摄像头",
|
||||
|
||||
@@ -45,9 +45,9 @@ export default class Demo {
|
||||
1000
|
||||
);
|
||||
|
||||
this.camera.position.z = -60;
|
||||
this.camera.position.y = 20;
|
||||
this.camera.position.x = -30;
|
||||
this.camera.position.z = 1.24;
|
||||
this.camera.position.y = 9.14;
|
||||
this.camera.position.x = -63.79;
|
||||
|
||||
this.camera.lookAt(0, 0, 1000);
|
||||
// 初始化渲染器
|
||||
@@ -58,6 +58,7 @@ export default class Demo {
|
||||
this.renderer.setSize(window.innerWidth, window.innerHeight);
|
||||
this.renderer.domElement.style.position = "absolute";
|
||||
this.mountedElement.appendChild(this.renderer.domElement);
|
||||
console.log(this.renderer.domElement);
|
||||
// 创建渲染帧
|
||||
this.render = () => {
|
||||
this.__renderScope();
|
||||
@@ -101,6 +102,10 @@ export default class Demo {
|
||||
if (this.intoPointAnimation) {
|
||||
this.intoPointAnimation.update();
|
||||
}
|
||||
// 隧道颜色渐变动画
|
||||
if (this.opacityTween) {
|
||||
this.opacityTween.update();
|
||||
}
|
||||
}
|
||||
|
||||
// 添加世界坐标系
|
||||
@@ -133,6 +138,8 @@ export default class Demo {
|
||||
gltf.scene.traverse((child) => {
|
||||
this._forModels(child);
|
||||
});
|
||||
// 初始化场景位置
|
||||
gltf.scene.position.set(-5, 0, 10);
|
||||
this.scene.add(gltf.scene);
|
||||
// 加载完后可执行函数
|
||||
this._afterLoaded(gltf.scene);
|
||||
@@ -156,14 +163,14 @@ export default class Demo {
|
||||
this._ClickModel(this.points);
|
||||
}
|
||||
|
||||
// 在此方法中对模型批量操作
|
||||
// 在此方法中对模型批量操作,这里遍历附着点
|
||||
_forModels(child) {
|
||||
// 匹配附着点(这里不适合对单个模型进行保存,批量对模型进行操作)
|
||||
if (child.isMesh && /^point+/.test(child.name)) {
|
||||
this.points.push(child);
|
||||
// 改变为基础材质
|
||||
child.material = new this.THREE.MeshBasicMaterial();
|
||||
|
||||
child.scale.set(0.01, 0.01, 0.01);
|
||||
// 遍历一个属性是否存在设备
|
||||
child.hasDevice = false; //初始化
|
||||
}
|
||||
@@ -178,7 +185,7 @@ export default class Demo {
|
||||
this.camera,
|
||||
this.renderer.domElement
|
||||
);
|
||||
|
||||
this.orbitControls.object.position.set(-27.285, 16.356, -54.925);
|
||||
//限制轨道控制器的视角变化
|
||||
this.orbitControls.maxPolarAngle = Math.PI * (3 / 5);
|
||||
// 监听控制器变化
|
||||
@@ -242,6 +249,7 @@ export default class Demo {
|
||||
}
|
||||
// 处理点击2次触发事件事件
|
||||
__handleListenerDBLClickEvent(isClickModels, e) {
|
||||
e.preventDefault();
|
||||
// 如果监听到双击则清空单次点击事件
|
||||
clearTimeout(this.EventTimer);
|
||||
//最后一个是监听器默认参数
|
||||
@@ -263,6 +271,7 @@ export default class Demo {
|
||||
|
||||
// 处理点击左右键触发的事件
|
||||
__handleListenerClickRLEvent(isClickModels, e) {
|
||||
e.preventDefault();
|
||||
clearTimeout(this.EventTimer);
|
||||
this.EventTimer = setTimeout(() => {
|
||||
const mouse = new this.THREE.Vector2();
|
||||
@@ -276,9 +285,9 @@ export default class Demo {
|
||||
this.setBoxHelper(intersects[0].object);
|
||||
|
||||
// 处理点击左右键事件
|
||||
if (e.button === 0) {
|
||||
if (e.button === 2) {
|
||||
this._handleLClick(intersects[0].object);
|
||||
} else if (e.button === 2) {
|
||||
} else if (e.button === 0) {
|
||||
this._handleRClick(intersects[0].object);
|
||||
}
|
||||
}, 400);
|
||||
@@ -309,18 +318,12 @@ export default class Demo {
|
||||
this.tagCSS2DObj.element.style.display = "none";
|
||||
this.tag2CSS2DObj.element.style.display = "none";
|
||||
this.tag3CSS2DObj.element.style.display = "none";
|
||||
|
||||
this.tagCSS2DObj.scale.set(0.1, 0.1, 0.1);
|
||||
this.tag2CSS2DObj.scale.set(0.1, 0.1, 0.1);
|
||||
this.tag3CSS2DObj.scale.set(0.1, 0.1, 0.1);
|
||||
this.tag3CSS2DObj.position.y = 1000;
|
||||
|
||||
|
||||
this.tagCSS2DObj.scale.set(3, 3, 3);
|
||||
|
||||
this.tag3CSS2DObj.scale.set(0.025, 0.025, 0.025); //编辑框
|
||||
this.tag3CSS2DObj.position.set(10, 0, 10);
|
||||
this.tagCSS2DObj.scale.set(0.5, 0.5, 0.5);
|
||||
}
|
||||
|
||||
|
||||
clearTagsObj() {
|
||||
if (this.preDBLModel) {
|
||||
this.preDBLModel.remove(this.tagCSS2DObj);
|
||||
@@ -378,9 +381,64 @@ export default class Demo {
|
||||
setDistance(distance = 10) {
|
||||
this.distance = distance;
|
||||
}
|
||||
loadBackground(backColorSet) {
|
||||
this.scene.background = new this.THREE.TextureLoader().load("/images/background/background.png", function (texture) {
|
||||
texture.encoding = backColorSet;
|
||||
});
|
||||
loadBackground(hdrLoader, backColorSet) {
|
||||
// hdrLoader.load("/images/background/background.hdr", (texture) => {
|
||||
// texture.mapping = this.THREE.EquirectangularReflectionMapping;
|
||||
// this.scene.background = texture;
|
||||
// this.scene.environment = texture;
|
||||
// })
|
||||
this.scene.background = new this.THREE.TextureLoader().load(
|
||||
"/images/background/background.png",
|
||||
function (texture) {
|
||||
texture.encoding = backColorSet;
|
||||
}
|
||||
);
|
||||
}
|
||||
/**
|
||||
*
|
||||
* @param {Boolean} option 是否禁用轨道控制器
|
||||
*/
|
||||
isControlOrbit(option = true) {
|
||||
this.orbitControls.enabled = option;
|
||||
|
||||
const mesh = this.scene.getObjectByName("chanel");
|
||||
const mesh2 = this.scene.getObjectByName("chanel_1");
|
||||
const mesh3 = this.scene.getObjectByName("chanel_2");
|
||||
const mesh4 = this.scene.getObjectByName("chanel_3");
|
||||
|
||||
const opacityTween = (startVal, endVal, isNeedLookAt = false) => {
|
||||
this.opacityTween = new this.TWEEN.Tween({
|
||||
opacity: startVal,
|
||||
lookX: this.orbitControls.target.x,
|
||||
lookY: this.orbitControls.target.y,
|
||||
lookZ: this.orbitControls.target.z,
|
||||
});
|
||||
this.opacityTween.to(
|
||||
{
|
||||
opacity: endVal,
|
||||
lookX: 0,
|
||||
lookY: 0,
|
||||
lookZ: 0,
|
||||
},
|
||||
500
|
||||
);
|
||||
this.opacityTween.start();
|
||||
this.opacityTween.onUpdate((obj) => {
|
||||
mesh.material.opacity = obj.opacity;
|
||||
mesh2.material.opacity = obj.opacity;
|
||||
mesh3.material.opacity = obj.opacity;
|
||||
mesh4.material.opacity = obj.opacity;
|
||||
if (!isNeedLookAt) return;
|
||||
this.camera.lookAt(obj.lookX, obj.lookY, obj.lookZ);
|
||||
this.orbitControls.target.set(obj.lookX, obj.lookY, obj.lookZ);
|
||||
});
|
||||
};
|
||||
if (!option) {
|
||||
// 显示编辑框隧道颜色
|
||||
opacityTween(0.5, 0.1);
|
||||
} else {
|
||||
// 退出编辑框什么颜色
|
||||
opacityTween(0.1, 0.5, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
export function handleDBLClick(e) {
|
||||
return;
|
||||
this._saveSate();
|
||||
// 注意位置不能改变
|
||||
this.clearTagsObj();
|
||||
|
||||
@@ -5,5 +5,5 @@ export function handleStartChange(e) {
|
||||
export function handleEndChange(e) {
|
||||
// 围绕点到照相机的位置
|
||||
// console.log("结束");
|
||||
// console.log(this.camera.position);
|
||||
// console.log(this.orbitControls.object.position);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
export function handleLClick(targetPoint) {
|
||||
return;
|
||||
this.clearTagsObj();
|
||||
const worldPosition = new this.THREE.Vector3();
|
||||
//获取附着点的世界坐标系
|
||||
@@ -7,11 +8,11 @@ export function handleLClick(targetPoint) {
|
||||
// 显示左键属性栏
|
||||
this.tag2CSS2DObj.element.style.display = "block";
|
||||
// 设置标签位置
|
||||
this.tag2CSS2DObj.position.set(
|
||||
worldPosition.x,
|
||||
worldPosition.y,
|
||||
worldPosition.z
|
||||
);
|
||||
// this.tag2CSS2DObj.position.set(
|
||||
// worldPosition.x,
|
||||
// worldPosition.y,
|
||||
// worldPosition.z
|
||||
// );
|
||||
// 标签定位
|
||||
this.tag2CSS2DObj.translateY(-15);
|
||||
this.tag2CSS2DObj.translateX(15);
|
||||
|
||||
@@ -14,18 +14,20 @@ export function handleRClick(targetPoint) {
|
||||
worldPosition.y,
|
||||
worldPosition.z
|
||||
);
|
||||
this.tag3CSS2DObj.translateY(-15);
|
||||
this.tag3CSS2DObj.translateX(15);
|
||||
this.isControlOrbit(false);
|
||||
|
||||
this.tag3CSS2DObj.translateX(-3);
|
||||
this.tag3CSS2DObj.translateZ(10);
|
||||
this.scene.add(this.tag3CSS2DObj);
|
||||
intoAnimation.call(this);
|
||||
// 返回给组件的回调函数
|
||||
this.displayDevInfo(targetPoint);
|
||||
|
||||
// 返回给编辑组件的回调函数
|
||||
this.editDev(targetPoint);
|
||||
}
|
||||
|
||||
function intoAnimation() {
|
||||
const worldP = this.targetPoint.getWorldPosition(new this.THREE.Vector3());
|
||||
const positionOBj = this.camera.position;
|
||||
|
||||
const start = this.orbitControls.target;
|
||||
this.intoPointAnimation = new this.TWEEN.Tween({
|
||||
x: positionOBj.x,
|
||||
@@ -35,12 +37,11 @@ function intoAnimation() {
|
||||
yTarget: start.y,
|
||||
zTarget: start.z,
|
||||
});
|
||||
|
||||
this.intoPointAnimation.to(
|
||||
{
|
||||
x: worldP.x + 20,
|
||||
y: worldP.y + 20,
|
||||
z: worldP.z + 50,
|
||||
x: worldP.x - 10,
|
||||
y: worldP.y + 3,
|
||||
z: worldP.z - 12,
|
||||
xTarget: worldP.x,
|
||||
yTarget: worldP.y,
|
||||
zTarget: worldP.z,
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
export function removeDev() {
|
||||
if (!this.targetPoint.hasDevice) {
|
||||
alert("该附着点不存在设备");
|
||||
return;
|
||||
} else {
|
||||
// 删除模型逻辑
|
||||
const devId = this.targetPoint.info.devId;
|
||||
|
||||
const model = this.scene.getObjectById(devId);
|
||||
this.scene.remove(model);
|
||||
|
||||
// 附着点可见
|
||||
this.targetPoint.visible = true;
|
||||
this.targetPoint.info = null;
|
||||
// 按钮可否操作情况
|
||||
this.addBtn.disabled = false;
|
||||
this.removeBtn.disabled = true;
|
||||
this.targetPoint.hasDevice = false;
|
||||
}
|
||||
}
|
||||
15
src/components/content/tunnelScene/utils/toImg.js
Normal file
15
src/components/content/tunnelScene/utils/toImg.js
Normal file
@@ -0,0 +1,15 @@
|
||||
/**
|
||||
* @param {String} text 把输入的文字转化为base64的img图片
|
||||
*/
|
||||
export default function (text, width = 100, height = 50) {
|
||||
const canvas = document.createElement("canvas");
|
||||
canvas.width = width;
|
||||
canvas.height = height;
|
||||
const ctx = canvas.getContext("2d");
|
||||
ctx.fillStyle = "white";
|
||||
ctx.fillRect(0, 0, width, height);
|
||||
ctx.fillStyle = "black";
|
||||
ctx.font = "30px serif";
|
||||
ctx.fillText(text, 0, 30);
|
||||
return canvas.toDataURL();
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
<template>
|
||||
<div>
|
||||
<div id="main">
|
||||
<div class="box-top">
|
||||
<manage-btn v-model="selectIndex" @select="manageSelect"/>
|
||||
<manage-btn v-model="selectIndex" @select="manageSelect" />
|
||||
<div class="tunnel-title"></div>
|
||||
<manage-length class="tunnel-length"></manage-length>
|
||||
<div class="top-right">
|
||||
@@ -16,30 +16,56 @@
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<tunnel-scene id="tunnel-box"/>
|
||||
<tunnel-scene id="tunnel-box" />
|
||||
<div class="left">
|
||||
<el-drawer v-model="drawerLeft" direction="ltr" modal-class="modal-box" :modal="false" :show-close="false"
|
||||
:close-on-click-modal="false" :close-on-press-escape="false">
|
||||
<fan-info v-if="showFan" :list="socketData.leftData" :fan-data="largeScreenData"/>
|
||||
<transducer-list :list="socketData.leftData" :transducer-data="largeScreenData"/>
|
||||
<used-ele :list="socketData.leftData" :ele-data="largeScreenData"/>
|
||||
<el-drawer
|
||||
v-model="drawerLeft"
|
||||
direction="ltr"
|
||||
modal-class="modal-box"
|
||||
:modal="false"
|
||||
:show-close="false"
|
||||
:close-on-click-modal="false"
|
||||
:close-on-press-escape="false"
|
||||
>
|
||||
<fan-info
|
||||
v-if="showFan"
|
||||
:list="socketData.leftData"
|
||||
:fan-data="largeScreenData"
|
||||
/>
|
||||
<transducer-list
|
||||
:list="socketData.leftData"
|
||||
:transducer-data="largeScreenData"
|
||||
/>
|
||||
<used-ele :list="socketData.leftData" :ele-data="largeScreenData" />
|
||||
</el-drawer>
|
||||
<div v-if="drawerLeft" class="left-arrow" @click="closeLeft"></div>
|
||||
<div v-else class="shrink-left" @click="closeLeft"></div>
|
||||
</div>
|
||||
<div class="right">
|
||||
<el-drawer
|
||||
v-model="drawerRight"
|
||||
direction="rtl"
|
||||
modal-class="modal-box"
|
||||
:modal="false"
|
||||
:show-close="false"
|
||||
:close-on-click-modal="false"
|
||||
:close-on-press-escape="false"
|
||||
v-model="drawerRight"
|
||||
direction="rtl"
|
||||
modal-class="modal-box"
|
||||
:modal="false"
|
||||
:show-close="false"
|
||||
:close-on-click-modal="false"
|
||||
:close-on-press-escape="false"
|
||||
>
|
||||
<wind-pressure-list v-if="showFan" :list="socketData.windPressure" :win-data="largeScreenData"/>
|
||||
<air-info v-if="showFan" :list="socketData.sensor" :air-data="largeScreenData"/>
|
||||
<bad-gas-info v-if="showFan" :list="socketData.sensor" :bad-gas-data="largeScreenData"/>
|
||||
<wind-pressure-list
|
||||
v-if="showFan"
|
||||
:list="socketData.windPressure"
|
||||
:win-data="largeScreenData"
|
||||
/>
|
||||
<air-info
|
||||
v-if="showFan"
|
||||
:list="socketData.sensor"
|
||||
:air-data="largeScreenData"
|
||||
/>
|
||||
<bad-gas-info
|
||||
v-if="showFan"
|
||||
:list="socketData.sensor"
|
||||
:bad-gas-data="largeScreenData"
|
||||
/>
|
||||
</el-drawer>
|
||||
<div v-if="drawerRight" class="right-arrow" @click="closeRight"></div>
|
||||
<div v-else class="shrink-right" @click="closeRight"></div>
|
||||
@@ -68,98 +94,103 @@ import AirInfo from "@/components/content/airInfo/AirInfo.vue";
|
||||
import BadGasInfo from "@/components/content/badGasInfo/BadGasInfo.vue";
|
||||
import ManageBtn from "@/components/manageBtn/index.vue";
|
||||
import ManageLength from "@/components/manageLength/index.vue";
|
||||
import {dateFormat} from "@/utils/date.js";
|
||||
import {onMounted} from "vue";
|
||||
import {getToken} from "@/utils/auth";
|
||||
import {useAuthStore} from '@/store/userstore.js'
|
||||
import {getLargeScreen} from "@/api/largeScreen";
|
||||
import { dateFormat } from "@/utils/date.js";
|
||||
import { onMounted } from "vue";
|
||||
import { getToken } from "@/utils/auth";
|
||||
import { useAuthStore } from "@/store/userstore.js";
|
||||
import { getLargeScreen } from "@/api/largeScreen";
|
||||
|
||||
const authStore = useAuthStore()
|
||||
const router = useRouter()
|
||||
const selectIndex = ref(1)
|
||||
const showFan = ref(false)
|
||||
const drawerLeft = ref(true)
|
||||
const drawerRight = ref(true)
|
||||
const currentSite = ref('松江站')
|
||||
const currentUser = ref('admin')
|
||||
const currentDate = ref(dateFormat())
|
||||
const tunnelBtn = ref()
|
||||
const authStore = useAuthStore();
|
||||
const router = useRouter();
|
||||
const selectIndex = ref(1);
|
||||
const showFan = ref(false);
|
||||
const drawerLeft = ref(true);
|
||||
const drawerRight = ref(true);
|
||||
const currentSite = ref("松江站");
|
||||
const currentUser = ref("admin");
|
||||
const currentDate = ref(dateFormat());
|
||||
const tunnelBtn = ref();
|
||||
const tunnelList = ref([
|
||||
{
|
||||
value: 0,
|
||||
name: '一号隧道'
|
||||
}, {
|
||||
name: "一号隧道",
|
||||
},
|
||||
{
|
||||
value: 1,
|
||||
name: '二号隧道'
|
||||
}, {
|
||||
name: "二号隧道",
|
||||
},
|
||||
{
|
||||
value: 2,
|
||||
name: '三号隧道'
|
||||
}, {
|
||||
name: "三号隧道",
|
||||
},
|
||||
{
|
||||
value: 3,
|
||||
name: '四号隧道'
|
||||
}, {
|
||||
name: "四号隧道",
|
||||
},
|
||||
{
|
||||
value: 4,
|
||||
name: '五号隧道'
|
||||
}, {
|
||||
name: "五号隧道",
|
||||
},
|
||||
{
|
||||
value: 5,
|
||||
name: '六号隧道'
|
||||
}
|
||||
])
|
||||
let socket = reactive('')
|
||||
const serialNumber = ref('SC00DY00GH00ELBT')
|
||||
name: "六号隧道",
|
||||
},
|
||||
]);
|
||||
let socket = reactive("");
|
||||
const serialNumber = ref("SC00DY00GH00ELBT");
|
||||
let token = getToken();
|
||||
let send = {
|
||||
type: "ping"
|
||||
}
|
||||
const largeScreenData = ref(null)
|
||||
type: "ping",
|
||||
};
|
||||
const largeScreenData = ref(null);
|
||||
const socketData = reactive({
|
||||
leftData: [],
|
||||
windPressure: [],
|
||||
sensor: [],
|
||||
})
|
||||
});
|
||||
|
||||
onMounted(() => {
|
||||
nextTick(() => {
|
||||
showFan.value = true
|
||||
})
|
||||
getScreenInfo()
|
||||
})
|
||||
showFan.value = true;
|
||||
});
|
||||
getScreenInfo();
|
||||
});
|
||||
|
||||
const getScreenInfo = async () => {
|
||||
await getLargeScreen(1).then(res => {
|
||||
await getLargeScreen(1).then((res) => {
|
||||
if (res?.code === 1000) {
|
||||
largeScreenData.value = res.data
|
||||
largeScreenData.value = res.data;
|
||||
}
|
||||
})
|
||||
}
|
||||
});
|
||||
};
|
||||
const manageSelect = (index) => {
|
||||
console.log('首页点击-', index)
|
||||
console.log("首页点击-", index);
|
||||
if (index === 0) {
|
||||
router.push('/site')
|
||||
router.push("/site");
|
||||
}
|
||||
};
|
||||
const closeLeft = () => {
|
||||
drawerLeft.value = !drawerLeft.value
|
||||
}
|
||||
drawerLeft.value = !drawerLeft.value;
|
||||
};
|
||||
const closeRight = () => {
|
||||
drawerRight.value = !drawerRight.value
|
||||
}
|
||||
drawerRight.value = !drawerRight.value;
|
||||
};
|
||||
const handleLogout = () => {
|
||||
authStore.userLogout()
|
||||
router.push('/login')
|
||||
}
|
||||
authStore.userLogout();
|
||||
router.push("/login");
|
||||
};
|
||||
const previousBtn = () => {
|
||||
tunnelBtn.value.prev()
|
||||
}
|
||||
tunnelBtn.value.prev();
|
||||
};
|
||||
const nextBtn = () => {
|
||||
tunnelBtn.value.next();
|
||||
}
|
||||
};
|
||||
|
||||
const initWebSocket = () => {
|
||||
// let wsUrl = `ws://192.168.31.175:9000/websocket/equipment/${token}/${serialNumber.value}`
|
||||
let wsUrl = `ws://web-tunnel.feashow.com/api/wstunnel/websocket/equipment/${token}/${serialNumber.value}`
|
||||
console.log(wsUrl)
|
||||
socket = new WebSocket(wsUrl)
|
||||
let wsUrl = `ws://web-tunnel.feashow.com/api/wstunnel/websocket/equipment/${token}/${serialNumber.value}`;
|
||||
console.log(wsUrl);
|
||||
socket = new WebSocket(wsUrl);
|
||||
//连接发生错误的回调方法
|
||||
socket.onerror = function () {
|
||||
console.log("ws连接发生错误");
|
||||
@@ -167,37 +198,45 @@ const initWebSocket = () => {
|
||||
//连接成功建立的回调方法
|
||||
socket.onopen = function () {
|
||||
console.log("ws连接成功");
|
||||
}
|
||||
};
|
||||
//接收到消息的回调方法
|
||||
socket.onmessage = function (event) {
|
||||
console.log("服务器返回的信息: ", JSON.parse(event.data));
|
||||
const type = JSON.parse(event.data).type
|
||||
const data = JSON.parse(event.data).data
|
||||
if (type === 'equipment') {
|
||||
const type = JSON.parse(event.data).type;
|
||||
const data = JSON.parse(event.data).data;
|
||||
if (type === "equipment") {
|
||||
data.forEach((item) => {
|
||||
if (item.typeKey === 'frequency') {
|
||||
socketData.leftData = data
|
||||
} else if (item.typeKey === 'windPressure') {
|
||||
socketData.windPressure = data
|
||||
} else if (item.typeKey === 'sensor') {
|
||||
socketData.sensor = data
|
||||
if (item.typeKey === "frequency") {
|
||||
socketData.leftData = data;
|
||||
} else if (item.typeKey === "windPressure") {
|
||||
socketData.windPressure = data;
|
||||
} else if (item.typeKey === "sensor") {
|
||||
socketData.sensor = data;
|
||||
}
|
||||
})
|
||||
});
|
||||
}
|
||||
}
|
||||
};
|
||||
//连接关闭的回调方法
|
||||
socket.onclose = function () {
|
||||
console.log("ws连接关闭");
|
||||
// initWebSocket()
|
||||
}
|
||||
};
|
||||
setInterval(() => {
|
||||
socket.send(JSON.stringify(send))
|
||||
}, 30000)
|
||||
}
|
||||
socket.send(JSON.stringify(send));
|
||||
}, 30000);
|
||||
};
|
||||
const closeSocket = () => {
|
||||
socket.close();
|
||||
}
|
||||
initWebSocket()
|
||||
};
|
||||
initWebSocket();
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped></style>
|
||||
<style lang="scss" scoped>
|
||||
#main {
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
#tunnel-box {
|
||||
height: 100%;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
Reference in New Issue
Block a user