Merge pull request 'LJ' (#192) from LJ into dev

Reviewed-on: http://git.feashow.cn/clay/tunnel-cloud-web/pulls/192
This commit is contained in:
liaojie
2023-12-26 15:48:39 +00:00
2 changed files with 188 additions and 165 deletions

View File

@@ -5,7 +5,7 @@
<!-- 这里的预览模式需要做成不能修改的模式 --> <!-- 这里的预览模式需要做成不能修改的模式 -->
<edit-dialog ref="edit" @addEquipment="handleAddEqu" @removeEquipment="handleRemoveEqu" @cancel="handleCancel" <edit-dialog ref="edit" @addEquipment="handleAddEqu" @removeEquipment="handleRemoveEqu" @cancel="handleCancel"
:hasDev="hasDevice" :pointNum="pointNum" :tunnelId="tunnelId" :position="targetP?.name" :hasEquipment="hasDevice" :hasDev="hasDevice" :pointNum="pointNum" :tunnelId="tunnelId" :position="targetP?.name" :hasEquipment="hasDevice"
pointGap="500" /> :pointGap="pointGap" />
<el-dialog v-model="centerDialogVisible" width="30%" destroy-on-close center :show-close="false" style=" <el-dialog v-model="centerDialogVisible" width="30%" destroy-on-close center :show-close="false" style="
margin: 20% auto; margin: 20% auto;
width: 569px; width: 569px;
@@ -47,7 +47,7 @@ import {
import { OBJLoader } from "three/examples/jsm/loaders/OBJLoader"; import { OBJLoader } from "three/examples/jsm/loaders/OBJLoader";
import { RGBELoader } from "three/examples/jsm/loaders/RGBELoader"; import { RGBELoader } from "three/examples/jsm/loaders/RGBELoader";
import { onMounted, reactive, ref } from "vue"; import { onMounted, reactive, ref, watch } from "vue";
import { ElMessage } from "element-plus"; import { ElMessage } from "element-plus";
import { useModelSceneStore } from "@/store/modelSceneStore"; import { useModelSceneStore } from "@/store/modelSceneStore";
@@ -62,13 +62,32 @@ const loader = new OBJLoader();
let hdrLoader = new RGBELoader(); let hdrLoader = new RGBELoader();
let backColorSet = three.sRGBEncoding; let backColorSet = three.sRGBEncoding;
const params = defineProps(["isedit", "tunnelId"]); //接收参数看是不是编辑模式,如果是编辑模式,则需要做一些处理 const params = defineProps(["isedit", "tunnelId", "tunnelLength"]); //接收参数看是不是编辑模式,如果是编辑模式,则需要做一些处理
let isedit = ref(params.isedit); let isedit = ref(params.isedit);
let tunnelId = reactive(params.tunnelId);
console.log(tunnelId);
console.log(params.tunnelLength);
watch(
() => params.tunnelLength,
(now) => {
params.tunnelLength = now
console.log(params.tunnelLength);
pointGap = now / 20
},
{ deep: true }
)
let pointGap = reactive(params.tunnelLength);
onMounted(handleMounted); onMounted(handleMounted);
// 挂载后回调 // 挂载后回调
async function handleMounted() { async function handleMounted() {
const doms = [info.value.$el, edit.value.$el]; const doms = [info.value.$el, edit.value.$el];
demo = new ThreeDScene(three, content.value); demo = new ThreeDScene(three, content.value);
//看是不是预览模式,然后继续相关的操作(会在demo中的初始化中进行) //看是不是预览模式,然后继续相关的操作(会在demo中的初始化中进行)
@@ -108,6 +127,8 @@ async function handleMounted() {
type: "warning", type: "warning",
}); });
} }
} }
// 每个模型加载回调 // 每个模型加载回调

View File

@@ -18,28 +18,29 @@
<div class="edit-box"> <div class="edit-box">
<el-form :model="form" :label-position="right" label-width="188px"> <el-form :model="form" :label-position="right" label-width="188px">
<el-form-item label="隧道名称"> <el-form-item label="隧道名称">
<el-input v-model="form.tunnelName" placeholder="请输入隧道名称"/> <el-input v-model="form.tunnelName" placeholder="请输入隧道名称" />
</el-form-item> </el-form-item>
<el-form-item label="序列号"> <el-form-item label="序列号">
<el-input v-model="form.serialNumber" placeholder="请输入序列号"/> <el-input v-model="form.serialNumber" placeholder="请输入序列号" />
</el-form-item> </el-form-item>
<el-form-item label="隧道长度"> <el-form-item label="隧道长度">
<el-input type="number" v-model="form.totalLength" placeholder="请输入隧道长度"/> <el-input type="number" v-model="form.totalLength" placeholder="请输入隧道长度" />
</el-form-item> </el-form-item>
<el-form-item label="隧道备注"> <el-form-item label="隧道备注">
<el-input v-model="form.remarks" placeholder="请输入隧道备注"/> <el-input v-model="form.remarks" placeholder="请输入隧道备注" />
</el-form-item> </el-form-item>
</el-form> </el-form>
</div> </div>
<!-- 这里就导入正常的编辑模式就是我们之前写的部分 --> <!-- 这里就导入正常的编辑模式就是我们之前写的部分 -->
<tunnel-scene id="tunnel-box" :isedit="true" :tunnelId="tunnelId" ref="tunnelScene"/> <tunnel-scene id="tunnel-box" :isedit="true" :tunnelId="tunnelId" ref="tunnelScene" :tunnelLength="tunnelLength" />
</div> </div>
</template> </template>
<script setup> <script setup>
import TunnelScene from "@/components/content/tunnelScene/TunnelScene.vue"; import TunnelScene from "@/components/content/tunnelScene/TunnelScene.vue";
import {editTunnel, getTunnelDetail} from "@/api/tunnelManage"; import { editTunnel, getTunnelDetail } from "@/api/tunnelManage";
import {useModelSceneStore} from "@/store/modelSceneStore"; import { computed } from "vue";
import { useModelSceneStore } from "@/store/modelSceneStore";
const router = useRouter(); const router = useRouter();
const tunnelId = reactive(router.currentRoute.value.params.tunnelId) const tunnelId = reactive(router.currentRoute.value.params.tunnelId)
@@ -63,6 +64,7 @@ const getTunnel = () => {
}); });
} }
getTunnel() getTunnel()
const tunnelLength = computed(() => form.value.totalLength);
const handleGotoDevice = () => { const handleGotoDevice = () => {
router.push('/device/' + tunnelId) router.push('/device/' + tunnelId)
} }