编辑模式分压阀完成
This commit is contained in:
@@ -90,7 +90,8 @@ function handleOtherEqu(targetPoint, equipmentInfo) {
|
||||
console.log(allline[i - 1].slice(-1));
|
||||
console.log(allline[i].slice(-1));
|
||||
wallHang = Allhang[i];
|
||||
if ((allline[i - 1].slice(-1) == 'r' && allline[i].slice(-1) == 'l') || allline[i - 1].slice(-1) == 'l' && allline[i].slice(-1) == 'r') {
|
||||
let sameHang = findWallHang.indexOf(Allhang[i])
|
||||
if ((allline[sameHang - 1].slice(-1) == 'r' && allline[i].slice(-1) == 'l') || allline[sameHang - 1].slice(-1) == 'l' && allline[i].slice(-1) == 'r') {
|
||||
console.log('进行添加操作');
|
||||
// 将这二个符合添加规则的锚点给设一个属性,这样方便之后我们进行删除操作
|
||||
// this.scene.getObjectByName(allline[i - 1]).hasWall = true
|
||||
|
||||
Reference in New Issue
Block a user