更新
This commit is contained in:
@@ -49,17 +49,19 @@ import { OBJLoader } from "three/examples/jsm/loaders/OBJLoader";
|
|||||||
import { RGBELoader } from "three/examples/jsm/loaders/RGBELoader";
|
import { RGBELoader } from "three/examples/jsm/loaders/RGBELoader";
|
||||||
import { onMounted, reactive, ref } from "vue";
|
import { onMounted, reactive, ref } from "vue";
|
||||||
import { ElMessage } from "element-plus";
|
import { ElMessage } from "element-plus";
|
||||||
|
import { useModelSceneStore } from "@/store/modelSceneStore";
|
||||||
// 获取html标签跟随组件dom
|
// 获取html标签跟随组件dom
|
||||||
const content = ref(null);
|
const content = ref(null);
|
||||||
const info = ref(null);
|
const info = ref(null);
|
||||||
const edit = ref(null);
|
const edit = ref(null);
|
||||||
|
const store = useModelSceneStore();
|
||||||
let demo; //定义demo全局变量
|
let demo; //定义demo全局变量
|
||||||
// const loader = new OBJLoader();
|
// const loader = new OBJLoader();
|
||||||
const loader = new OBJLoader();
|
const loader = new OBJLoader();
|
||||||
let hdrLoader = new RGBELoader();
|
let hdrLoader = new RGBELoader();
|
||||||
let backColorSet = three.sRGBEncoding;
|
let backColorSet = three.sRGBEncoding;
|
||||||
|
|
||||||
const params = defineProps(["isedit"]); //接收参数看是不是编辑模式,如果是编辑模式,则需要做一些处理
|
const params = defineProps(["isedit", "tunnelId"]); //接收参数看是不是编辑模式,如果是编辑模式,则需要做一些处理
|
||||||
|
|
||||||
// alert(params.isedit)
|
// alert(params.isedit)
|
||||||
|
|
||||||
@@ -84,7 +86,8 @@ async function handleMounted() {
|
|||||||
|
|
||||||
//加载HDR背景图片
|
//加载HDR背景图片
|
||||||
demo.loadBackground(hdrLoader, backColorSet);
|
demo.loadBackground(hdrLoader, backColorSet);
|
||||||
|
console.log("xxxx", params.tunnelId);
|
||||||
|
const text = await store.initData(params.tunnelId);
|
||||||
// 初始化设备模型
|
// 初始化设备模型
|
||||||
try {
|
try {
|
||||||
//在这加载隧道
|
//在这加载隧道
|
||||||
@@ -93,7 +96,8 @@ async function handleMounted() {
|
|||||||
map.set("equ_sensors", await loadModel("/devicesModel/sensors.obj"));
|
map.set("equ_sensors", await loadModel("/devicesModel/sensors.obj"));
|
||||||
// 给对象初加载设备模型
|
// 给对象初加载设备模型
|
||||||
demo.initDevicesModel(map);
|
demo.initDevicesModel(map);
|
||||||
demo.previewtunnelModeInit();
|
const equipmentList = await store.getEquipmentList();
|
||||||
|
demo.previewtunnelModeInit(equipmentList);
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
console.log(err);
|
console.log(err);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -87,7 +87,8 @@ async function handleMounted() {
|
|||||||
|
|
||||||
//加载HDR背景图片
|
//加载HDR背景图片
|
||||||
demo.loadBackground(hdrLoader, backColorSet);
|
demo.loadBackground(hdrLoader, backColorSet);
|
||||||
const text = await store.initData();
|
console.log("xxxx", params.tunnelId);
|
||||||
|
const text = await store.initData(params.tunnelId);
|
||||||
// 初始化设备模型
|
// 初始化设备模型
|
||||||
try {
|
try {
|
||||||
const map = new Map();
|
const map = new Map();
|
||||||
|
|||||||
@@ -1,16 +1,23 @@
|
|||||||
export default function previewtunnelModeInit() {
|
export default function previewtunnelModeInit(equipmentList) {
|
||||||
|
// for (const item of this.tunnelConfigEquipment) {
|
||||||
for (const item of this.tunnelConfigEquipment) {
|
// //使用api取拿到附着点
|
||||||
//使用api取拿到附着点
|
// let pointmodel = this.scene.getObjectByName(item.pointName)
|
||||||
let pointmodel = this.scene.getObjectByName(item.pointName)
|
// pointmodel.hasDevice;
|
||||||
pointmodel.hasDevice;
|
// let formInfo = {
|
||||||
let formInfo = {
|
// equipmentType: item.equipmentType, //设备类型
|
||||||
|
// chooseEquipment: item.equipmentName, //设备选择(设备名称)
|
||||||
|
// threshold: item.equipmentValue, //阈值
|
||||||
|
// }
|
||||||
|
// this.addEquipment(pointmodel, formInfo);
|
||||||
|
// }
|
||||||
|
equipmentList.forEach((item) => {
|
||||||
|
const formInfo = {
|
||||||
equipmentType: item.equipmentType, //设备类型
|
equipmentType: item.equipmentType, //设备类型
|
||||||
chooseEquipment: item.equipmentName, //设备选择(设备名称)
|
chooseEquipment: item.chooseEquipment, //设备选择(设备名称)
|
||||||
threshold: item.equipmentValue, //阈值
|
threshold: item.threshold,
|
||||||
}
|
};
|
||||||
this.addEquipment(pointmodel, formInfo);
|
this.addEquipment(this.scene.getObjectByName(item.position), formInfo);
|
||||||
}
|
});
|
||||||
//进行预览和编辑模式的一些操作
|
//进行预览和编辑模式的一些操作
|
||||||
if (this.isedit == false) {
|
if (this.isedit == false) {
|
||||||
this.scene.traverse(function (item) {
|
this.scene.traverse(function (item) {
|
||||||
|
|||||||
@@ -26,12 +26,13 @@
|
|||||||
</div>
|
</div>
|
||||||
<!-- <tunnel-scene id="tunnel-box" :isedit="false" /> -->\
|
<!-- <tunnel-scene id="tunnel-box" :isedit="false" /> -->\
|
||||||
<!-- 一进去的话应该是预览模式,所以引入这个组件 -->
|
<!-- 一进去的话应该是预览模式,所以引入这个组件 -->
|
||||||
<preview-scene id="tunnel-box" :isedit="false"></preview-scene>
|
<preview-scene id="tunnel-box" :isedit="false" :tunnelId="tunnelId"></preview-scene>
|
||||||
<div class="left">
|
<div class="left">
|
||||||
<el-drawer v-model="drawerLeft" direction="ltr" modal-class="modal-box" :modal="false" :show-close="false"
|
<el-drawer v-model="drawerLeft" direction="ltr" modal-class="modal-box" :modal="false" :show-close="false"
|
||||||
:close-on-click-modal="false" :close-on-press-escape="false">
|
:close-on-click-modal="false" :close-on-press-escape="false">
|
||||||
<fan-info v-if="showFan" :list="socketData.leftData" :fan-data="largeScreenData" :transducer-data="largeScreenData"/>
|
<fan-info v-if="showFan" :list="socketData.leftData" :fan-data="largeScreenData"
|
||||||
<!-- <transducer-list v-if="showFan" :list="socketData.leftData" :transducer-data="largeScreenData" />-->
|
:transducer-data="largeScreenData" />
|
||||||
|
<!-- <transducer-list v-if="showFan" :list="socketData.leftData" :transducer-data="largeScreenData" />-->
|
||||||
<used-ele v-if="showFan" :list="socketData.leftData" :ele-data="largeScreenData" />
|
<used-ele v-if="showFan" :list="socketData.leftData" :ele-data="largeScreenData" />
|
||||||
</el-drawer>
|
</el-drawer>
|
||||||
<div v-if="drawerLeft" class="left-arrow" @click="closeLeft"></div>
|
<div v-if="drawerLeft" class="left-arrow" @click="closeLeft"></div>
|
||||||
|
|||||||
Reference in New Issue
Block a user