模型添加更新了

This commit is contained in:
Hcat1314
2023-12-10 17:03:43 +08:00
parent 42916453e0
commit 6db62afc62
17 changed files with 95308 additions and 437254 deletions

View File

@@ -20,7 +20,6 @@ import {
CSS3DSprite,
} from "three/addons/renderers/CSS3DRenderer.js";
import { OBJLoader } from "three/examples/jsm/loaders/OBJLoader";
import { RGBELoader } from "three/examples/jsm/loaders/RGBELoader"
import DevInfo from "./childComp/DevInfo.vue";
import EditDev from "./childComp/EditDev.vue";
import { onMounted, reactive, ref } from "vue";
@@ -33,7 +32,6 @@ const edit = ref(null);
const num = 10000;
let demo; //定义demo全局变量
const loader = new OBJLoader();
let hdrLoader = new RGBELoader();
let backColorSet = three.sRGBEncoding;
// 模版挂载后
onMounted(handleMounted);
@@ -49,18 +47,25 @@ async function handleMounted() {
lClickCallback(demo); //左键回调
rClickCallback(demo); //右键回调
//加载HDR背景图片
demo.loadBackground(hdrLoader, backColorSet)
demo.loadBackground(backColorSet)
// 初始化设备模型
try {
const deviceList = [];
let result = await loadModel("/devicesModel/Camera.obj");
let result = await loadModel("/devicesModel/camera.obj");
deviceList.push(result);
result = await loadModel("/devicesModel/box_device.obj");
modelEffectProcess(result);
result = await loadModel("/devicesModel/fan.obj");
deviceList.push(result);
result = await loadModel("/devicesModel/dev2.obj");
modelEffectProcess(result);
result = await loadModel("/devicesModel/sensors.obj");
deviceList.push(result);
result = await loadModel("/devicesModel/dev3.obj");
modelEffectProcess(result);
result = await loadModel("/devicesModel/sensors.obj");
deviceList.push(result);
modelEffectProcess(result);
result = await loadModel("/devicesModel/sensors.obj");
deviceList.push(result);
modelEffectProcess(result);
// 给对象初加载设备模型
demo.initDevicesModel(deviceList);
console.info("设备模型加载完毕");
@@ -86,6 +91,15 @@ function loadModel(path) {
});
}
function modelEffectProcess(model) {
model.traverse((v) => {
v.material = new three.MeshBasicMaterial
v.material.color = new three.Color(0xC0C0C0)
})
}
let hasDevice = ref(true);
let devInfo = reactive({
meshId: null,

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@@ -3,12 +3,8 @@
<div class="title">编辑设备</div>
<div class="divice-list">
<ul>
<li
v-for="(item, key) of devicesList"
:key="key"
@click="checkDev(key)"
:class="{ 'li-active': checkIndex === key }"
>
<li v-for="(item, key) of devicesList" :key="key" @click="checkDev(key)"
:class="{ 'li-active': checkIndex === key }">
<img :src="item.devImgUrl" />
<div>{{ item.devName + key }}</div>
</li>
@@ -28,12 +24,32 @@ const params = defineProps(["hasDev", "meshId"]);
// 定义需要发射的事件
const emit = defineEmits(["addDev", "removeDev"]);
// 挂载后加所有的设备模型
const devItem = {
devName: "传感器",
const cameradevItem = {
devName: "摄像头",
devImgUrl: "/images/camera.jpg",
devState: "未开启",
};
const list = [devItem, devItem, devItem, devItem];
const fandevItem = {
devName: "风机",
devImgUrl: "/images/camera.jpg",
devState: "未开启",
};
const WindsensorsdevItem = {
devName: "风压传感器",
devImgUrl: "/images/camera.jpg",
devState: "未开启",
};
const GassensorsdevItem = {
devName: "气体传感器",
devImgUrl: "/images/camera.jpg",
devState: "未开启",
};
const TemsensorsdevItem = {
devName: "温度传感器",
devImgUrl: "/images/camera.jpg",
devState: "未开启",
};
const list = [cameradevItem, fandevItem, WindsensorsdevItem, GassensorsdevItem, TemsensorsdevItem];
const devicesList = reactive(list);
const checkIndex = ref(-1);
@@ -68,12 +84,15 @@ function removeDev() {
border-radius: 10px;
text-align: center;
opacity: 0;
img {
width: 50px;
}
.title {
height: 20px;
}
.option-btn {
height: 40px;
display: flex;
@@ -81,9 +100,11 @@ function removeDev() {
align-items: center;
margin-right: 10px;
}
.divice-list {
height: 240px;
}
.divice-list ul {
height: 100%;
padding: 7px;
@@ -92,12 +113,14 @@ function removeDev() {
gap: 7px;
align-content: first baseline;
}
.divice-list ul li {
border-radius: 5px;
overflow: hidden;
cursor: pointer;
}
}
.li-active {
background: rgb(224, 114, 114);
}

View File

@@ -2,6 +2,8 @@ export default function (devInfo) {
const dev = this.deviceList[devInfo.checkIndex].clone(); //克隆对应的moxin
const p = this.targetPoint.getWorldPosition(new this.THREE.Vector3());
dev.position.copy(p);
// console.log(this.targetPoint);
modelEffectProcess(dev, this.targetPoint)
this.scene.add(dev);
this.targetPoint.hasDevice = true; //标记还存在设备
// 附着点记录信息
@@ -15,16 +17,35 @@ export default function (devInfo) {
return this.targetPoint.info;
}
function modelEffectProcess(model, point) {
if (model.children[0].name == "camera") {
console.log(model);
console.log(point);
model.scale.set(0.1, 0.1, 0.1)
}
if (model.children[0].name == "fan") {
console.log(model);
console.log(point);
}
if (model.children[0].name == "sensors") {
console.log(model);
console.log(point);
model.scale.set(0.2, 0.2, 0.2)
}
}
function transformPosition(position, distance) {
return `${equal(position.charAt(position.lastIndexOf("_") + 1))}边隧道${equal(
position.charAt(position.lastIndexOf("_") + 2)
)}侧设备约${
(Number(
position.substring(position.indexOf("_") + 1, position.lastIndexOf("_"))
) +
1) *
distance
}米处`;
)}侧设备约${(Number(
position.substring(position.indexOf("_") + 1, position.lastIndexOf("_"))
) +
1) *
distance
}米处`;
}
function equal(str) {

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@@ -13,6 +13,7 @@ function handleLoadedDevice(model) {
const wp = this.targetPoint.getWorldPosition(new this.THREE.Vector3());
model.position.copy(wp);
this.targetPoint.visible = false;
model.scale = 0.1
this.scene.add(model);
if (model.name === "camera") {
@@ -20,6 +21,7 @@ function handleLoadedDevice(model) {
model.translateZ(4);
model.translateY(-0.5);
}
// 添加的信息请求或初始化的信息
this.targetPoint.info = {
name: "摄像头",

View File

@@ -372,12 +372,7 @@ export default class Demo {
setDistance(distance = 10) {
this.distance = distance;
}
loadBackground(hdrLoader, backColorSet) {
// hdrLoader.load("/images/background/background.hdr", (texture) => {
// texture.mapping = this.THREE.EquirectangularReflectionMapping;
// this.scene.background = texture;
// this.scene.environment = texture;
// })
loadBackground(backColorSet) {
this.scene.background = new this.THREE.TextureLoader().load("/images/background/background.png", function (texture) {
texture.encoding = backColorSet;
});

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@@ -0,0 +1,45 @@
<template>
<div class="tunnel-length">
<!-- 加上点击事件 -->
<div class="tunnel-length-container">
<!-- 显示长度 -->
<div class="tunnel-length-font">当前长度</div>
<!-- 包到下面的盒子 -->
<div>
<!-- 插入图片 -->
<div>
<img src="../../assets/images/tunnel/tunnel-length-icon.png" alt="">
<!-- 正方形覆盖 -->
<div></div>
<!-- 长方形覆盖 -->
<div></div>
</div>
</div>
</div>
</div>
</template>
<script>
export default {
}
</script>
<style scoped>
.tunnel-length-container {
position: relative;
}
.tunnel-length-font {
position: absolute;
left: 40%;
top: -33%;
color: #0BE9FA;
font-size: 30px;
}
</style>