trp:修复重新渲染设备时设备数量不一致问题

This commit is contained in:
trp
2025-01-02 13:00:28 +08:00
parent 41cc1b4edd
commit 2c42edc16f
6 changed files with 31 additions and 11 deletions

View File

@@ -1,6 +1,10 @@
export function editTunnelInit(equipmentList) {
// 清空设备
this.clearTunnelEquipments()
//初始化将墙壁隐藏起来
equipmentList.forEach((item) => {
this.addEquipment(this.scene.getObjectByName(item.position), item, 1);
// 根据定位获取附着点信息
const target = this.scene.getObjectByName(item.position);
this.addEquipment(target, item, 1);
});
}