trp:修复重新渲染设备时设备数量不一致问题
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@@ -392,6 +392,8 @@ function hoverDevEquipmentCallback(targetPointInfo) {
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devRealtimeDetail.value.equipmentType =typeKey;
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devRealtimeDetail.value.unit = u;
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devRealtimeDetail.value.value = 1000; //1000替换为value
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demo.clearTunnelEquipments()
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}
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/**
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* @description: 渲染隧道入口提示板信息
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